31-05-2008 2YAMC

Which sets did you like best?

  • XiJaro

    Votes: 28 9.7%
  • Akira Kayosa

    Votes: 17 5.9%
  • Thusti & Buccaneer Bunch

    Votes: 9 3.1%
  • Karybde & Scylla

    Votes: 13 4.5%
  • Aurosonic

    Votes: 25 8.6%
  • Kimito Lopez

    Votes: 14 4.8%
  • Veselin Tasev

    Votes: 38 13.1%
  • Amadeus

    Votes: 7 2.4%
  • Misja Helsloot

    Votes: 9 3.1%
  • Mark Eteson

    Votes: 9 3.1%
  • Pedro Del Mar

    Votes: 19 6.6%
  • DJ Shah

    Votes: 39 13.4%
  • DJ Cre8or

    Votes: 23 7.9%
  • Cosmic Gate

    Votes: 29 10.0%
  • DistantLand

    Votes: 26 9.0%
  • Vitor Moya

    Votes: 15 5.2%
  • 2FREY

    Votes: 8 2.8%
  • Pilpo Fadini

    Votes: 13 4.5%
  • Robbie Schwan

    Votes: 11 3.8%
  • Dave Nadz

    Votes: 11 3.8%
  • DJ Row

    Votes: 12 4.1%
  • DreamensioN

    Votes: 12 4.1%
  • MK X

    Votes: 5 1.7%
  • Adam Meza

    Votes: 15 5.2%
  • Ilya Soloviev and Serge Poll

    Votes: 7 2.4%
  • Andy Gregory

    Votes: 7 2.4%
  • Heatbeat

    Votes: 10 3.4%
  • Synthika

    Votes: 8 2.8%
  • Phillip Alpha

    Votes: 9 3.1%
  • Bjorn Akesson

    Votes: 25 8.6%
  • Tom Colontonio

    Votes: 20 6.9%
  • Ronald van Gelderen

    Votes: 17 5.9%
  • Lange

    Votes: 28 9.7%
  • Blank & Jones

    Votes: 27 9.3%
  • Leon Bolier

    Votes: 25 8.6%
  • Markus Schulz

    Votes: 52 17.9%
  • Sean Tyas

    Votes: 63 21.7%
  • Sebastian Brandt

    Votes: 34 11.7%
  • Nifra

    Votes: 21 7.2%
  • Bobina

    Votes: 22 7.6%
  • DJ Anna Lee

    Votes: 16 5.5%
  • Firestorm

    Votes: 15 5.2%
  • Aafik

    Votes: 6 2.1%
  • Kai Maarten

    Votes: 5 1.7%
  • JzL

    Votes: 5 1.7%
  • Garth Ivan featuring Marcie

    Votes: 5 1.7%
  • Elucidate

    Votes: 6 2.1%
  • Thomas Coastline & CrossRyders

    Votes: 4 1.4%
  • George Vemag

    Votes: 5 1.7%
  • DJ Superior

    Votes: 9 3.1%
  • DJ IRA

    Votes: 23 7.9%
  • Lazarus

    Votes: 29 10.0%
  • Onova

    Votes: 28 9.7%
  • Mike Solar

    Votes: 13 4.5%
  • Magik

    Votes: 42 14.5%
  • Ruben de Ronde

    Votes: 8 2.8%
  • Lemon & Einar K

    Votes: 11 3.8%
  • Sied van Riel

    Votes: 24 8.3%
  • Marcus Schossow

    Votes: 34 11.7%
  • Manuel Le Saux

    Votes: 75 25.9%
  • Signum

    Votes: 21 7.2%
  • Will Holland

    Votes: 16 5.5%
  • Stoneface & Terminal

    Votes: 25 8.6%
  • 4Strings

    Votes: 22 7.6%
  • Raneem

    Votes: 9 3.1%
  • B.E.N.

    Votes: 10 3.4%
  • Johnny Rizk

    Votes: 5 1.7%
  • Mert Tolay

    Votes: 8 2.8%
  • Rick Valentine

    Votes: 4 1.4%
  • DSI

    Votes: 10 3.4%
  • Krow

    Votes: 6 2.1%
  • Jeff Thompson

    Votes: 4 1.4%
  • Config

    Votes: 16 5.5%
  • Andy Ace

    Votes: 14 4.8%
  • Jonathan Martin

    Votes: 7 2.4%
  • DJ Revel

    Votes: 18 6.2%
  • Sacha

    Votes: 18 6.2%
  • Galen Behr

    Votes: 21 7.2%
  • Duderstadt

    Votes: 18 6.2%
  • Ronny K

    Votes: 29 10.0%
  • Ronski Speed

    Votes: 37 12.8%
  • Kyau & Albert

    Votes: 36 12.4%
  • Aly & Fila

    Votes: 77 26.6%
  • Daniel Kandi

    Votes: 54 18.6%
  • Mike Nichol

    Votes: 32 11.0%
  • Paul Miller

    Votes: 29 10.0%
  • dfx

    Votes: 27 9.3%
  • Kowy

    Votes: 14 4.8%
  • Ian Buff

    Votes: 12 4.1%
  • Supermassive

    Votes: 10 3.4%
  • DJ Purenoise

    Votes: 8 2.8%
  • DJ Abstraction

    Votes: 15 5.2%
  • Dan Reitar

    Votes: 9 3.1%
  • Craig London

    Votes: 4 1.4%
  • Will Watson

    Votes: 10 3.4%
  • DJ SLanG

    Votes: 7 2.4%
  • DeSaid

    Votes: 8 2.8%
  • Peteerson

    Votes: 8 2.8%
  • Orjan Nilsen

    Votes: 27 9.3%
  • Mat Zo

    Votes: 18 6.2%

  • Total voters
    290
such a great sound
th_HappyDanc.gif
it drives me crazy :super:

Hahaha this animated picture again...I like it! :lol:
 
ahh, man , i'll buy you a beer if i see you :)

anyway, how does the camping system work? i heard you can't see on which camping you have to be? Last year you could read it on the ticket, but not anymore now, at least that's what i heard... I'll get my ticket tomorrow :)

There will be only one camping but larger ;) I don't really know how they will organize that...
 
give me a simple example, maybe its one of the things i did in university.. :mask:

something like

for count = 0 to 100
n = rnd x 3

if n= 0 then
rock
elseif n= 1 then paper
elseif n= 2 then scissors
end
loop

if player1 = paper and player 2 = rock then
player 1 wins

blah blah blah.. :mask:
 
but hmmmm
We must calm down ...
Singum plays ...
Great SET!!!!
MASSIVE SET!!!
:dancing: :dancing: :dancing: :)
 
i don't know but DL should do something, ban that person for a few hours maybe... :unsure: he seems to have crossed the line a little bit..... with that priest remark....
 
Carl B - Last Summer !!! Chooooon
 
Let's just make up and listen to some great trance music like the Ah- family that we are people. Cmon
 
i don't know but DL should do something, ban that person for a few hours maybe... :unsure: he seems to have crossed the line a little bit..... with that priest remark....

maybe you could leave each other alone ?
 
Olduser JAZDA & LECIMY !!!!!
hahaha
Hello :)
 
:mask: :mask:

string::string( const char * cstring )
{
if( cstring == NULL )
cstring = "";
strLength = strlen( cstring );
bufferLength = strLength + 1;
buffer = new char[ bufferLength ];
strcpy( buffer, cstring );
}

string::string( const string & str )
{
strLength = str.length( );
bufferLength = strLength + 1;
buffer = new char[ bufferLength ];
strcpy( buffer,str.buffer );
}

const string & string::operator=( const string & rhs )
{
if( this != &rhs )
{
if( bufferLength < rhs.length( ) + 1 )
{
delete [ ] buffer;
bufferLength = rhs.length( ) + 1;
buffer = new char[ bufferLength ];
}
strLength = rhs.length( );
strcpy( buffer, rhs.buffer );
}
return *this;
}

const string & string::operator+=( const string & rhs )
{
if( this == &rhs )
{
string copy( rhs );
return *this += copy;
}

int newLength = length( ) + rhs.length( );
if( newLength >= bufferLength )
{
bufferLength = 2 * ( newLength + 1 );

char *oldBuffer = buffer;
buffer = new char[ bufferLength ];
strcpy( buffer, oldBuffer );
delete [ ] oldBuffer;
}

strcpy( buffer + length( ), rhs.buffer );
strLength = newLength;
return *this;
}
 

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